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EPR Basic Rules
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acting score opposing value = result |
A result of 1 means marginal success, higher results yield greater degrees of success. A result of 0 or lower means failure. For an extended contest a character needs to accumulate a number of result points to be successful (e.g. 5) and this may require several contests, with the result points totalled over several attempts.
Hestus the pirate is trying to climb the back wall of the Inn of Iniquity, a shady denizen of thieves, curs and women of the night... Read this example
In combat each result point causes 1 Wound point (you start with 0 wounds) to your opponent. When wounded a character tests their Mastery, Wisdom or Power (for physical, mental or mystical wounds) against an opposing value of their current wounds total (wounds are cumulative). A result of 1 or more means the character can fight on. A result of 0 or lower renders the character unconscious, 5 or lower indicates that the character is possibly dead. Only the GM can decide if a character dies or not, it is their responsibility to choose what is best for the story.
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