Errata/Alterations for Best Friends Gregor Hutton, 23 August 2006, Edinburgh, UK Changes between First and Second printing. p. 3: (sidebar added to the lower half of this right-hand page) A small note saying that the game is indeed suitable for playing without a GM, if the players are all agreeable to it. p. 7: (sidebar added below the page number, top right) A small note highlighting the variation of starting friend-chips discussed on page 31. p. 14: (two sidebars added to the lower half of this left-hand page) Two notes. (1) Favouring someone who has pushed as a winner in a tie, (2) conflicts with more than one participant, where the majority can push for an outcome. p. 20: (sidebar added to the middle left of this left-hand page) Highlighting that you may deem Rod to be winning as he is pushing against Jane who is not. p. 22a: (sidebar next to Other Folks) For play without a GM the players take on the roles of NPCs as necessary. p. 22b: (sidebar next to Pretty Boy) Stating that NPCs can't push in a conflict. p. 31: (rewording of the first paragraph on this page) Recommending 2 friend-chips for a sharper game. p. 32: (typo fixed) The word 'hollidays' was fixed to 'holidays'. p. 35: (typo fixed) The word 'is' was inserted. p. 42: (style point) The order of two names (Xara and Xixili) was swapped to make them alphabetical in line with the rest of the list. p. 44: (reworded text and a sidebar) The thanks list had the folks at Rapid POD and IPR included. The Playtesters were then all run together into one paragraph. A sidebar was added highlighting the sidebars.